An object-oriented software architecture for 3D mixed reality applications

W. Piekarski, B. Thomas
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引用次数: 83

Abstract

This paper presents a new software architecture for 3D mixed reality applications, named Tinmith-evo5. Currently there are a limited number of existing toolkits for the development of 3D mixed reality applications, each optimized for particular feature but at the detriment of others. Complex interactive user interfaces and applications require extensive supporting infrastructure, and can be hampered by inadequate support. The Tinmith-evo5 architecture is optimised to develop mobile augmented reality and other interactive 3D applications on portable platforms with limited resources. This architecture is implemented in C++ with an object-oriented data flow design, an object store based on the Unix file system model, and uses other ideas from existing previous work.
面向对象的3D混合现实应用软件体系结构
本文提出了一种新的用于3D混合现实应用的软件架构,名为tinith -evo5。目前,用于开发3D混合现实应用程序的现有工具包数量有限,每个工具包都针对特定功能进行了优化,但却损害了其他功能。复杂的交互式用户界面和应用程序需要广泛的支持基础设施,并且可能因支持不足而受到阻碍。tinith -evo5架构经过优化,可以在资源有限的便携式平台上开发移动增强现实和其他交互式3D应用程序。该体系结构使用c++实现,采用面向对象的数据流设计,基于Unix文件系统模型的对象存储,并使用了先前已有工作中的其他思想。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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