{"title":"Children’s Early Educational Game under the Background of Chinese Three Kingdoms Culture — To Borrow Arrows with Thatched Boats","authors":"Hui Liang, Fanyu Bao, Yusheng Sun, Qian Zhang, Mingge Pan, Jian Chang","doi":"10.1109/ICVR51878.2021.9483814","DOIUrl":null,"url":null,"abstract":"Recent research has shown that children’s strategic ability can be improved with game. To improve strategic ability, motor coordination ability and the understanding of historical knowledge, we design an ability training game — to borrow arrows with thatched boats. In order to improve children’s learning efficiency, we use deep motion perception technology as a human-computer interaction tool. Our system can allow children to control the movement of boats and interact with virtual objects in the virtual environment through hand-gesture. We can provide some strategic options, such as weather, equipment, etc. Under this new mode of educational game, children’s strategic and motor coordination abilities are improved, and their understanding of historical knowledge can be also enhanced.","PeriodicalId":266506,"journal":{"name":"2021 IEEE 7th International Conference on Virtual Reality (ICVR)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-05-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 7th International Conference on Virtual Reality (ICVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVR51878.2021.9483814","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Recent research has shown that children’s strategic ability can be improved with game. To improve strategic ability, motor coordination ability and the understanding of historical knowledge, we design an ability training game — to borrow arrows with thatched boats. In order to improve children’s learning efficiency, we use deep motion perception technology as a human-computer interaction tool. Our system can allow children to control the movement of boats and interact with virtual objects in the virtual environment through hand-gesture. We can provide some strategic options, such as weather, equipment, etc. Under this new mode of educational game, children’s strategic and motor coordination abilities are improved, and their understanding of historical knowledge can be also enhanced.