Computing by splicing: programmed and evolving splicing systems

G. Paun, G. Rozenberg, A. Salomaa
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引用次数: 12

Abstract

In the search for regulating mechanisms able to ensure computational universality for splicing systems and avoiding (some of the) non-realistic features of previous mechanisms of this type, we consider splicing systems with the splicing rules controlled by a next-rule mapping (like in programmed grammars). Then, this abstract model is "implemented" as a splicing system with the splicing rules themselves modified from a step to the next one by means of point mutations of the type one-symbol insertion/deletion.
通过剪接计算:程序化的和进化的剪接系统
在寻找能够确保拼接系统的计算通用性和避免(一些)这种类型的先前机制的非现实特征的调节机制时,我们考虑了由下一个规则映射控制的拼接规则的拼接系统(如编程语法)。然后,将该抽象模型“实现”为一个拼接系统,通过一符号插入/删除类型的点突变,将拼接规则从一步修改到下一步。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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