Designing look-and-feel using generalized crosshatching

Yuxiao Du, E. Akleman
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引用次数: 2

Abstract

In this work, we have developed an approach to include any cross-hatching technique into any rendering system with global illumination effects (see Figure 1). Our new approach provide a robust computation to obtain hand-drawn effects for a wide variety of diffuse and specular materials. Our contributions can be summarized as follows: (1) A Barycentric shader that can provide generalized cross-hatching with multi-textures; and (2) A texture synthesis method that can automatically produce crosshatching textures from any given image.
使用广义交叉图设计观感
在这项工作中,我们开发了一种方法,可以将任何交叉孵化技术包含到任何具有全局照明效果的渲染系统中(见图1)。我们的新方法提供了强大的计算能力,可以获得各种漫反射和高光材料的手绘效果。我们的贡献可以总结如下:(1)一个Barycentric着色器,可以提供多纹理的广义交叉孵化;(2)从任意给定图像自动生成交叉拼接纹理的纹理合成方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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