Virtual hardware for graphics applications using FPGAs

S. Singh, P. Bellec
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引用次数: 48

Abstract

The suitability of FPGA devices for implementing graphics algorithms is analysed by a series of experiments. The performance of simple and complicated graphics algorithms on two kinds of FPGAs are compared with the performance of existing custom graphics chips and against general-purpose processors with specialised instruction sets. Various architectures for incorporating FPGA-based systems into graphics workstations are discussed. Finally, a new design method (based on virtual memory) is presented that exploits the dynamically reconfigurable nature of FPGAs.<>
使用fpga的图形应用的虚拟硬件
通过一系列实验分析了FPGA器件实现图形算法的适用性。将两种fpga上简单和复杂图形算法的性能与现有定制图形芯片的性能以及与具有专用指令集的通用处理器的性能进行了比较。讨论了将基于fpga的系统集成到图形工作站中的各种体系结构。最后,提出了一种利用fpga动态可重构特性的新设计方法(基于虚拟存储器)。
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