Dynamic Derm: Body Surface Deformation Display for Real-World Embodied Interactions

Ryo Murata, Arata Horie, M. Inami
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Abstract

The body surface is an essential interface that dynamically reflects states inside and outside the body. To realize a computer mediated embodied interaction, focusing on its characteristic as a visual display, we propose dynamically intervening in the shape of the body surface. In this paper, we define the design requirement for a system that deforms the body surface, organize the design space, and build a prototype. Dynamic Derm is a prototype that dynamically deforms clothes by pushing them up from inside, where and each module can present two degrees of freedom in translation. We investigated the spatial accuracy of the system, the actuator response under load and a clothes deformation as a basic technical evaluation of the system. We also designed several presentation scenarios based on the design space, and conducted a qualitative evaluation of the adequacy of their representations.
动态皮肤:真实世界具身互动的体表变形显示
体表是动态反映人体内外状态的重要界面。为了实现计算机中介的具身交互,我们针对其视觉显示的特点,提出了动态介入体表形状的方法。在本文中,我们定义了一个变形体表系统的设计需求,组织了设计空间,构建了原型。Dynamic Derm是一种原型,通过从内部推动衣服来动态变形,其中每个模块可以呈现两个自由度的转换。研究了系统的空间精度、执行机构在载荷下的响应和衣服变形作为系统的基本技术评价。我们还根据设计空间设计了几个表现场景,并对其表现的充分性进行了定性评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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