Design of Sports Training Correction System Based on Virtual Reality Technology

Xiao-xia Li, Yingchao Lao
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引用次数: 3

Abstract

Aiming at the problem of serious insufficiency of the exercise correction system in the personal exercise scene, this paper proposes and designs a prototype system of a virtual personal exercise training device (PAT). Unlike exercise videotapes or live TV broadcasts, this system allows users to independently select the type of exercise, and the guided program will create a virtual trainer that meets the user's settings. Based on the virtual reality technology of computer vision, it can recognize and interpret the motion posture in real time, so as to effectively evaluate the user's motion state and give appropriate feedback at the same time. In this system, the central behavior recognition is designed separately from the user incentive and user feedback modules, and the main line of the system is synchronized, which can realize the seamless connection of recognition, interpretation, background music incentives, etc. This system has the advantages of stable operation and small real-time delay in the test, which can basically meet the needs of personal exercise correction.
基于虚拟现实技术的运动训练校正系统设计
针对个人运动场景中运动校正系统严重不足的问题,本文提出并设计了一种虚拟个人运动训练装置(PAT)的原型系统。与运动录像带或电视直播不同,该系统允许用户独立选择运动类型,引导程序将创建一个符合用户设置的虚拟教练。基于计算机视觉的虚拟现实技术,可以实时识别和解读运动姿态,从而有效地评估用户的运动状态,同时给予适当的反馈。在本系统中,中心行为识别与用户激励和用户反馈模块分开设计,系统主线同步,可实现识别、解说、背景音乐激励等的无缝衔接。该系统运行稳定,测试时实时延迟小,基本能满足个人运动校正的需要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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