{"title":"Development of Web-Based Programming Learning Support System with Graph Drawing of Mathematics as a Learning Task","authors":"Tomoya Iwamoto, S. Matsumoto","doi":"10.1109/IIAI-AAI.2019.00067","DOIUrl":null,"url":null,"abstract":"STEAM-blended programming education is considered to be particularly effective for training computational thinking. In this paper, we aim to develop a web-based learning environment for STEAM-blended programming education. The proposed system can provide the learning materials of JavaScript that can easily carry out STEAM education at educational institutions. To effectively realize STEAM-blended programming education, visual programming is useful. Therefore, first, we will examine the learning effectiveness of visual programming. Next, we will develop a web-based programming learning support system based on \"Mathematics\" learning with JavaScript. After the above, the concept of STEAM-blended learning material using LEGO Mindstorms EV3 is shown.","PeriodicalId":136474,"journal":{"name":"2019 8th International Congress on Advanced Applied Informatics (IIAI-AAI)","volume":"113 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 8th International Congress on Advanced Applied Informatics (IIAI-AAI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IIAI-AAI.2019.00067","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
STEAM-blended programming education is considered to be particularly effective for training computational thinking. In this paper, we aim to develop a web-based learning environment for STEAM-blended programming education. The proposed system can provide the learning materials of JavaScript that can easily carry out STEAM education at educational institutions. To effectively realize STEAM-blended programming education, visual programming is useful. Therefore, first, we will examine the learning effectiveness of visual programming. Next, we will develop a web-based programming learning support system based on "Mathematics" learning with JavaScript. After the above, the concept of STEAM-blended learning material using LEGO Mindstorms EV3 is shown.