A systematic research about the computer game of checkers based on the decision-making of AI

Li Youru, Li Xueping, W. Yajie, Xi Yuting
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引用次数: 2

Abstract

This paper comes up with the framework design and detailed technical analysis on the intelligent decision-making system of the computer game of checkers, and the prospect towards the future technology in research. The system includes the following four parts: the design and expression of the board, the achievement of the basic move, the establishment of the valuation system, and the construction of the search engine. After the experiment of a match between man and machine, and also that between machine and machine, the system can implement the function of intelligent and optimal decision-making. This system contributes a lot to the intelligent decision-making theory and the application of its algorithms on the computer games technology.
基于人工智能决策的跳棋计算机博弈系统研究
本文提出了计算机跳棋智能决策系统的框架设计和详细的技术分析,并对未来的研究技术进行了展望。该系统包括以下四个部分:棋盘的设计与表达、基本招式的实现、估值体系的建立、搜索引擎的构建。经过人与机器、机器与机器的匹配实验,该系统能够实现智能最优决策的功能。该系统对智能决策理论及其算法在计算机游戏技术中的应用做出了重要贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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