{"title":"Beyond the Screen","authors":"W. Choi, Taehyung Lee, Wonchul Kang","doi":"10.1145/3355088.3365140","DOIUrl":null,"url":null,"abstract":"While working on the theme park ride project, we were required to solve problems of making a projection screen as a window that shows the virtual world behind it. To create this magical effect, we developed our own image resampling pipeline called ”BeyondScreen”. For each screen, it generates a video clip that makes the audience in the ride feel like they are seeing the virtual space. It produces a sense of depth by showing hidden areas beyond the screen as the viewpoint moves. After ensuring that the algorithm works well, we developed custom plug-ins for Nuke, RenderMan, and Houdini so that it can be easily used in the existing VFX pipeline.","PeriodicalId":435930,"journal":{"name":"SIGGRAPH Asia 2019 Technical Briefs","volume":"189 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2019 Technical Briefs","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3355088.3365140","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
While working on the theme park ride project, we were required to solve problems of making a projection screen as a window that shows the virtual world behind it. To create this magical effect, we developed our own image resampling pipeline called ”BeyondScreen”. For each screen, it generates a video clip that makes the audience in the ride feel like they are seeing the virtual space. It produces a sense of depth by showing hidden areas beyond the screen as the viewpoint moves. After ensuring that the algorithm works well, we developed custom plug-ins for Nuke, RenderMan, and Houdini so that it can be easily used in the existing VFX pipeline.