Quality of Service monitoring technique for consumer applications in motion

N. Tosic, I. Papp, M. Pašić, K. Lazic
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引用次数: 0

Abstract

Most applications nowadays are placed inside a mobile device or vehicle infotainment system. A significant number of these applications (i.e., video streaming and games) are communicating with a centralized cloud for service delivery, which is a process that depends on network bandwidth and latency. Knowing the exact Quality of Service (QoS) in each spatial geo-position can help many applications to improve the Quality of Experience (QoE) of application users. In this paper, a QoS monitoring technique for acquiring bandwidth and latency information is proposed. This technique reduces the amount of collected data that needs to be transmitted and reduces energy consumption to structure and transmit that data. The primary purpose of collecting these data is for QoS information to be reused in other, or the same, applications and cases, to improve QoE.
运动中消费者应用的服务质量监测技术
如今,大多数应用程序都放置在移动设备或车辆信息娱乐系统中。这些应用程序(例如,视频流和游戏)中有相当数量的应用程序正在与集中式云通信以提供服务,这是一个依赖于网络带宽和延迟的过程。了解每个空间地理位置的确切服务质量(QoS)可以帮助许多应用程序提高应用程序用户的体验质量(QoE)。本文提出了一种用于获取带宽和延迟信息的QoS监控技术。该技术减少了需要传输的收集数据量,并减少了构建和传输数据的能耗。收集这些数据的主要目的是为了在其他或相同的应用程序和案例中重用QoS信息,以改进QoS。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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