MOKOBER: Grade III Elementary School Students’ Creativity

Luh Diah Ratna Anika, P. Riastini
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Abstract

There are still many students who lack creativity. Previous findings also stated that some of the obstacles that trigger the low level of student creativity are students feeling confused in developing imagination. The purpose of this study is to develop a montage and collage learning package (MOKOBER) that can increase the creativity of third-grade elementary school students. This type of research is the development of the ADDIE model. The subjects of this research are 2 content experts. The test subjects were 2 teachers and 6 students. The population is 20 people. Collecting data using qualitative observations, quantitative observations, interviews, questionnaires, and document studies. The instrument used for data analysis is the rating scale. The techniques used to analyze the data are qualitative descriptive analysis and quantitative and inferential statistics. The result of this research is that the expert's assessment is in the range of 0.80 (very high validity). The results of the teacher and student responses are that the score is in the range of 3.25 < X 4 (very high validity). Based on the results of the significance of the t-test, the results obtained were 0.001 < 0.005, so there was an effect of the MOKOBER learning package on the creativity of third-grade elementary school students. It was concluded that the MOKOBER learning package could increase the creativity of third-grade students.
MOKOBER:小学三年级学生创造力
仍然有许多学生缺乏创造力。先前的研究结果还表明,导致学生创造力低下的一些障碍是学生在发展想象力时感到困惑。摘要本研究旨在开发一套能提高小学三年级学生创造力的蒙太奇与拼贴学习包(MOKOBER)。这种类型的研究是ADDIE模型的发展。本研究的对象是2位内容专家。测试对象为2名教师和6名学生。人口是20人。使用定性观察、定量观察、访谈、问卷调查和文献研究收集数据。用于数据分析的工具是评定量表。用于分析数据的技术是定性描述性分析和定量和推理统计。本研究的结果是专家的评价在0.80的范围内(非常高的效度)。教师和学生回答的结果是,得分在3.25 < X 4(非常高效度)范围内。从t检验的显著性结果来看,得到的结果为0.001 < 0.005,说明MOKOBER学习包对小学三年级学生的创造力有影响。结果表明,MOKOBER学习包能够提高三年级学生的创造力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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