Deformable maps and spaces: visualizing users' points of interest and user communication

Hiroya Tanaka
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引用次数: 1

Abstract

Web-based virtual space, which is often represented as a 2D or 3D space, is useful for people wanting to connect, collaborate and communicate through the Internet. Moreover, attractive functions can be optionally added to a virtual space to enhance user interactions and activities. We focus on such a function, spatial deformation, which is applied for the dual purpose of preserving and visualizing each user's points of interest in a virtual world. The spatial deformation concept can be adapted to many types of virtual world; for example, 2D/3D worlds or image-based/object-based worlds. We discuss the basic algorithms that can be used with this function and preliminary experiments done using our prototype system.
可变形的地图和空间:可视化用户的兴趣点和用户交流
基于web的虚拟空间通常表示为2D或3D空间,对于希望通过Internet进行连接、协作和通信的人们非常有用。此外,可以选择性地在虚拟空间中添加有吸引力的功能,以增强用户的交互和活动。我们专注于这样一个功能,空间变形,它用于在虚拟世界中保存和可视化每个用户的兴趣点的双重目的。空间变形概念可以适用于多种类型的虚拟世界;例如,2D/3D世界或基于图像/基于对象的世界。讨论了可用于该函数的基本算法,并在原型系统上进行了初步实验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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