Virtual Human: a computer graphics model for biomechanical simulations and computer-aided instruction

M.S. Sellberg, M. Vanderploeg
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引用次数: 7

Abstract

A comprehensive database of 3D geometric models of the human musculoskeletal anatomy has been created along with Virtual Human software that utilizes the models for both biomechanics and computer-aided instruction applications. In addition to the software, results include a lower extremity muscle model for biomechanical and rehabilitation analysis, a lumped set of muscles for rehabilitation controls systems research, an animation of knee motion including deforming muscles, and bone metabolism and muscle ion flux physiology animations for computer-aided instruction.<>
虚拟人:用于生物力学模拟和计算机辅助教学的计算机图形模型
人类肌肉骨骼解剖的三维几何模型的综合数据库已经创建与虚拟人软件,利用模型生物力学和计算机辅助教学应用程序。除了软件之外,结果还包括用于生物力学和康复分析的下肢肌肉模型,用于康复控制系统研究的集总肌肉集,包括变形肌肉在内的膝关节运动动画,以及用于计算机辅助教学的骨代谢和肌肉离子通量生理学动画
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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