{"title":"Virtual Human: a computer graphics model for biomechanical simulations and computer-aided instruction","authors":"M.S. Sellberg, M. Vanderploeg","doi":"10.1109/IEMBS.1994.412020","DOIUrl":null,"url":null,"abstract":"A comprehensive database of 3D geometric models of the human musculoskeletal anatomy has been created along with Virtual Human software that utilizes the models for both biomechanics and computer-aided instruction applications. In addition to the software, results include a lower extremity muscle model for biomechanical and rehabilitation analysis, a lumped set of muscles for rehabilitation controls systems research, an animation of knee motion including deforming muscles, and bone metabolism and muscle ion flux physiology animations for computer-aided instruction.<<ETX>>","PeriodicalId":344622,"journal":{"name":"Proceedings of 16th Annual International Conference of the IEEE Engineering in Medicine and Biology Society","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 16th Annual International Conference of the IEEE Engineering in Medicine and Biology Society","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IEMBS.1994.412020","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
A comprehensive database of 3D geometric models of the human musculoskeletal anatomy has been created along with Virtual Human software that utilizes the models for both biomechanics and computer-aided instruction applications. In addition to the software, results include a lower extremity muscle model for biomechanical and rehabilitation analysis, a lumped set of muscles for rehabilitation controls systems research, an animation of knee motion including deforming muscles, and bone metabolism and muscle ion flux physiology animations for computer-aided instruction.<>