Placement solutions for multiple versions of a multimedia object

Keqiu Li, Hong Shen, F. Chin
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引用次数: 4

Abstract

Transcoding is an important technology which adapts the same multimedia object to diverse mobile appliances; thus, users' requests for a specified version of a multimedia object could be served by a more detailed version cached according to transcoding. Therefore, it is of particularly theoretical and practical necessity to determine the proper versions to be cached at a node such that the specified objective is achieved. In this paper, we address the problem of multimedia object placement. The performance objective is to minimize the total access cost by considering both transmission cost and transcoding cost. We present an optimal dynamic programming-based solution for this problem. The performance of the proposed solutions is evaluated with a set of carefully designed simulation experiments for various performance metrics over a wide range of system parameters. The simulation results show that our solution consistently and significantly outperforms comparison solutions in terms of all the performance metrics considered.
多媒体对象的多个版本的放置解决方案
转码技术是一种使同一多媒体对象适应不同移动设备的重要技术;因此,用户对多媒体对象的指定版本的请求可以由根据转码缓存的更详细的版本来处理。因此,确定在节点上缓存的适当版本以实现指定的目标在理论上和实践上都是非常必要的。在本文中,我们解决了多媒体对象的放置问题。性能目标是通过同时考虑传输成本和转码成本来最小化总访问成本。针对这一问题,提出了一种基于最优动态规划的求解方法。所提出的解决方案的性能是通过一组精心设计的模拟实验来评估各种性能指标在广泛的系统参数范围内。仿真结果表明,我们的解决方案在所有考虑的性能指标方面都一致且显著优于比较方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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