In-situ everywhere: a qualitative feedback infrastructure for cross platform home-IT

Jan Hess, Lin Wan, B. Ley, V. Wulf
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引用次数: 13

Abstract

The domestic appliance landscape is becoming increasingly interconnected with different options to consume rich media, e.g. on TV, PC or Mobile with manifold options for additional services. From a participatory design oriented perspective, involving users into the design of new applications related to video and TV is a topic with growing importance. However, current options to provide feedback at use-time are limited to a standardized form, e.g. in traditional usability tests. In order to open the design space for long-term and more creative in-situ feedback, we will address this topic by a concept of a cross platform infrastructure that enables users to provide feedback on different devices in the context of the usage. This concept enables users to co-develop and improve a system over time in a continuous manner. Crossing the boundaries of various platforms, feedback can be enriched in a very comfortable way, e.g. by annotating a screenshot of the television screen with the smartphone.
原位无处不在:跨平台家庭it的定性反馈基础设施
家用电器领域正日益与消费富媒体的不同选择相互关联,例如,在电视、PC或移动设备上,有多种附加服务选择。从参与式设计的角度来看,让用户参与到与视频和电视相关的新应用程序的设计中是一个越来越重要的话题。然而,目前在使用时提供反馈的选择仅限于标准化形式,例如在传统的可用性测试中。为了为长期和更具创造性的现场反馈打开设计空间,我们将通过跨平台基础设施的概念来解决这个问题,使用户能够在使用的背景下对不同的设备提供反馈。这个概念使用户能够在一段时间内以持续的方式共同开发和改进系统。跨越各种平台的界限,反馈可以以一种非常舒适的方式丰富,例如,通过用智能手机注释电视屏幕的截图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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