Efficient Computation of Relative Pose for Multi-camera Systems

L. Kneip, Hongdong Li
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引用次数: 60

Abstract

We present a novel solution to compute the relative pose of a generalized camera. Existing solutions are either not general, have too high computational complexity, or require too many correspondences, which impedes an efficient or accurate usage within Ransac schemes. We factorize the problem as a low-dimensional, iterative optimization over relative rotation only, directly derived from well-known epipolar constraints. Common generalized cameras often consist of camera clusters, and give rise to omni-directional landmark observations. We prove that our iterative scheme performs well in such practically relevant situations, eventually resulting in computational efficiency similar to linear solvers, and accuracy close to bundle adjustment, while using less correspondences. Experiments on both virtual and real multi-camera systems prove superior overall performance for robust, real-time multi-camera motion-estimation.
多相机系统中相对姿态的高效计算
提出了一种计算广义相机相对位姿的新方法。现有的解决方案要么不通用,要么计算复杂性太高,要么需要太多的通信,这阻碍了Ransac方案中有效或准确的使用。我们把这个问题分解为一个低维的,迭代优化的相对旋转,直接从众所周知的极缘约束。普通的广义相机通常由相机集群组成,并产生全方位的地标观测。我们证明了我们的迭代方案在这些实际相关的情况下表现良好,最终导致计算效率与线性求解器相似,精度接近束调整,同时使用较少的对应。在虚拟和真实多摄像机系统上的实验证明,该方法具有较好的鲁棒、实时多摄像机运动估计性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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