Player Motivations in Massively Multiplayer Online Games

Iro Voulgari, V. Komis, D. Sampson
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引用次数: 6

Abstract

In this paper we explore the motivations of players for engagement in Massively Multiplayer Online Games (MMOGs). We employ a mixed method research (qualitative and quantitative approach) and identify aspects of MMOGs that motivate players, such as the sociability, the achievement, the challenges, the competition, and elements increasing immersion. We situate the findings within a learning context and discuss how these aspects further increase the effectiveness of a learning environment.
大型多人在线游戏中的玩家动机
在本文中,我们探讨了玩家参与大型多人在线游戏(mmog)的动机。我们采用混合研究方法(定性和定量方法),确定mmog中能激励玩家的元素,如社交性、成就、挑战、竞争和增加沉浸感的元素。我们将研究结果置于学习环境中,并讨论这些方面如何进一步提高学习环境的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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