Per-pixel displacement mapping using hybrid cone approach

Adnane Ouazzani Chahdi, A. Halli, Anouar Ragragui, K. Satori
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引用次数: 3

Abstract

The cone tracing is one of the best techniques for real time rendering of microreliefs. To find the intersection between the viewing ray and the microrelief, this technique use the empty space encoded in the form of top-opened cones. Cones are calculated in a preprocessing stage and are stored in a texture. There are two versions of this technique, the first one uses a conservative cone and the second uses a relaxed one. In this paper, we present the third version that uses the hybrid cone situated between the two already mentioned cones.
使用混合锥方法的逐像素位移映射
锥体追踪是实时渲染微浮雕的最佳技术之一。为了找到观察光线和微浮雕之间的交点,这种技术使用以顶部打开的锥的形式编码的空白空间。锥体在预处理阶段计算并存储在纹理中。这种技术有两种版本,第一种使用保守锥,第二种使用宽松锥。在本文中,我们提出了第三个版本,它使用位于两个已经提到的锥之间的混合锥。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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