A Hybrid Board Game for Learning Blockchain Mechanisms

Trisnawawi Azmi Ali, W. Wongkia, P. Laosinchai
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Abstract

Blockchain is one of the most significant and innovative technological developments in recent years. Blockchain use cases are no longer limited to the financial sector but have expanded into various industries such as healthcare and education. It is imperative to educate individuals early to prepare them for the widespread adoption of blockchain technology. To this end, we created a hybrid board game to educate players about the blockchain mechanism. The game mechanics incorporate three topics: block properties, mining nodes, and the proof-of-work process. Each player competes to get as many coins as possible from mining and transacting while protecting their mining nodes from other players. This study aims to determine how well the players understood each topic after playing the game. We experimented with 22 students in grades 11 and 12, ranging in age from 17 to 18. We administered a multiple-choice test, followed by an interview, to determine their level of knowledge. After participating in the activity, the average score for the block properties topic was 51 percent, for the mining nodes was 51 percent, and for the proof-of-work process was 40 percent.
学习区块链机制的混合棋盘游戏
区块链是近年来最重要和最具创新性的技术发展之一。区块链的用例不再局限于金融领域,而是已经扩展到医疗保健和教育等各个行业。必须尽早对个人进行教育,为区块链技术的广泛采用做好准备。为此,我们创造了一个混合棋盘游戏来教育玩家关于区块链机制。游戏机制包含三个主题:区块属性、挖掘节点和工作量证明过程。每个玩家都在竞争从挖矿和交易中获得尽可能多的硬币,同时保护自己的挖矿节点不受其他玩家的攻击。这项研究旨在确定玩家在玩完游戏后对每个主题的理解程度。我们对11年级和12年级的22名学生进行了实验,他们的年龄从17岁到18岁不等。我们进行了多项选择题测试,随后进行了访谈,以确定他们的知识水平。参与活动后,区块属性主题的平均得分为51%,挖掘节点的平均得分为51%,工作量证明过程的平均得分为40%。
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