Real world objects augmentation in virtual 3D environment RealSense SDK, Deep Learning and Game Engine

Shadman Shahriar Hasan Arko, Md Tamjid Hossain, Shakib Mahmud Dipto, Samiul Islam Shad, Md. Ashraful Alam
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引用次数: 0

Abstract

We propose and demonstrate an approach for real world objects augmentation in a virtual 3D environment using deep neural networks and game engine. The proposed system consists of three basic parts: acquisition, processing and visualization with VR. The processing unit comprises translation of 2D to 3D images of real world objects and augmentation of the real world object in a virtual environment with unity. Through deep learning and RealSense SDK, skeleton data is achieved which helps augment the real world 3D object into a virtual environment in unity. The proposed system enables real-time augmentation of the real world objects in a virtual 3D environment created in unity game engine. Therefore, the system allows users developing mixed reality applications for real life problem solving.
真实世界的物体增强在虚拟3D环境RealSense SDK,深度学习和游戏引擎
我们提出并演示了一种使用深度神经网络和游戏引擎在虚拟3D环境中增强现实世界物体的方法。该系统由采集、处理和虚拟现实可视化三个基本部分组成。所述处理单元包括将现实世界物体的2D图像转换为3D图像以及将现实世界物体在统一的虚拟环境中增强。通过深度学习和RealSense SDK,实现骨架数据,有助于将现实世界的3D对象增强到统一的虚拟环境中。所提出的系统能够在unity游戏引擎中创建的虚拟3D环境中实时增强现实世界中的物体。因此,该系统允许用户开发混合现实应用程序来解决现实生活中的问题。
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