The Game Grid

Stephen R. Lankton
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引用次数: 0

Abstract

The author presents his own design of a Game Grid which can be overlaid on the original version of the circumplex attributed to Leary (1957). The original Interpersonal Check List (ICL) and associated axes and domains (sections) are retained as the purpose is to prompt individuals to explore their own behaviours and how these link to their life positions and the psychological games they may play. A short history of the ICL used is followed by the introduction of a modified OK Corral which recognises that there are some 'good' games, and a selection of psychological games is allocated to line up with the four major life positions.  Appendices contain the materials, with links to other languages, and detailed instructions which will allow practitioners to apply the approach described. The author concludes with examples of how results may be interpreted and used to help individual clients and partners.
游戏网格
作者提出了他自己的游戏网格设计,可以覆盖在Leary(1957)的原始版本上。原始的人际检查表(ICL)和相关的轴和域(部分)被保留,目的是促使个人探索自己的行为,以及这些行为如何与他们的生活位置和他们可能玩的心理游戏联系起来。简要介绍了ICL的使用历史,然后介绍了一个改进的OK畜栏,它认识到有一些“好”的游戏,并根据四个主要的生活位置分配了一系列心理游戏。附录中包含了相关材料和其他语言的链接,以及详细的说明,以便从业者能够应用所描述的方法。作者最后举例说明了如何解释和使用结果来帮助个别客户和合作伙伴。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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