Costumes as Game Controllers: An Exploration of Wearables to Suit Social Play

K. Isbister, Kaho Abe
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引用次数: 23

Abstract

We present an ongoing project exploring the use of costumes as game controllers. This collaboration between an artist and a researcher involves creating and evaluating a game for two players that uses costumes to drive core mechanics and interactions. We aim to give players a sense of transformation and connection, and to create an engaging spectacle for others. We discuss the design of the game, iterations in its form, and our plans for conducting user research with the finished game.
作为游戏控制器的服装:探索适合社交游戏的可穿戴设备
我们提出了一个正在进行的项目,探索使用服装作为游戏控制器。美工和研究人员之间的合作涉及为两名玩家创造和评估游戏,并使用服装推动核心机制和互动。我们的目标是给玩家一种转变和联系的感觉,并为其他人创造一个引人入胜的场景。我们讨论了游戏的设计,游戏形式的迭代,以及我们在完成游戏后进行用户研究的计划。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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