De-computing the pigeon sensorium

J. Fass, K. Walker
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引用次数: 1

Abstract

This paper positions experimental design practice as a way of exploring the creative possibilities of animal-computer interaction (ACI), specifically using the 'de-computation' methodology we have developed. Taking the senses of pigeons as an example of non-human awareness, we draw on existing strategies of experience design and immersive design to illuminate various aspects of how animals see, touch, hear, and move in their interactions with humans. Through an initial design project focusing on urban pigeons, we suggest that open-ended experimentation generates unexpected opportunities for the development of ACI interfaces and systems.
解算鸽子的感觉
本文将实验设计实践定位为探索动物与计算机交互(ACI)的创造性可能性的一种方式,特别是使用我们开发的“去计算”方法。以鸽子的感官作为非人类意识的例子,我们借鉴现有的体验设计和沉浸式设计策略来阐明动物在与人类互动时如何看、摸、听和移动的各个方面。通过一个以城市鸽子为重点的初步设计项目,我们建议开放式实验为ACI接口和系统的开发创造意想不到的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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