Comparing VR Display with Conventional Displays for User Evaluation Experiences

Quinatei Lhemedu-Steinke, G. Meixner, M. Weber
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引用次数: 9

Abstract

The adoption of virtual reality in various industrial sectors other than gaming is spreading by the day. Many people are still sceptical regarding the potentials and advantages of virtual reality because this has not been made obvious enough to convince them. We investigated how virtual reality affects the concentration, involvement and enjoyment of users during evaluation sessions. Eighty four participants drove on a virtual automated driving simulator with and without the Oculus rift CV1. The experiment showed a statistically significant result for all variables that virtual reality enables better concentration, better involvement and enjoyment when compared with conventional displays.
比较VR显示器与传统显示器的用户评价体验
除了游戏之外,虚拟现实技术在各种产业领域的应用日益普及。许多人仍然对虚拟现实的潜力和优势持怀疑态度,因为这还没有明显到足以说服他们。我们调查了虚拟现实如何影响用户在评估会议期间的注意力、参与度和乐趣。84名参与者在虚拟自动驾驶模拟器上驾驶,有或没有Oculus rift CV1。该实验显示,与传统显示器相比,虚拟现实能够更好地集中注意力,更好地参与和享受所有变量的统计显着结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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