Combat system functional operability simulation

Norman W. Kowalski
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引用次数: 2

Abstract

The Submarine Combat System is changing at a rapid pace coincident with changes in technology, submarine missions, and threat capabilities. Rapid change causes significant difficulties in the effective definition of the human interface to the system. These difficulties occur with the introduction of each new system or capability and are related to meeting the submarine crew's functional needs, without overwhelming it with too much unneeded information. This paper explores using simulated tactical environments as inputs to a functional prioritization scheme to systematically identify the functional needs of the submarine crew, and provide a means of effective human interface definition.
作战系统功能可操作性仿真
随着技术、潜艇任务和威胁能力的变化,潜艇作战系统正在快速变化。快速的变化给有效地定义系统的人机界面带来了巨大的困难。这些困难发生在每一种新系统或能力的引入中,并且与满足潜艇艇员的功能需求有关,而不是用太多不必要的信息压倒它。本文探讨了使用模拟战术环境作为功能优先级方案的输入,以系统地识别潜艇艇员的功能需求,并提供有效的人机界面定义方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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