Tile-o-Scope AR: An Augmented Reality Tabletop Image Labeling Game Toolkit

Sofia Eleni Spatharioti, Borna Fatehi, Melanie Smith, A. Rosenbloom, J. Miller, M. S. El-Nasr, S. Wylie, Seth Cooper
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引用次数: 2

Abstract

Crowdsourcing games involving image labeling tasks are commonly digital, played online, and have rules set by designers. In this work we explore the potential of tabletop image labeling games, incorporating physical elements, in-person community-based gameplay, and support for customizable rules. We developed an augmented reality game toolkit called Tile-o-Scope AR and conducted two studies. The first study demonstrates how the toolkit can facilitate in-person discussions through collaborative image labeling, and the toolkit’s potential adaptability to other games and applications. The second study, using three different activities designed for the toolkit, demonstrates the toolkit’s flexibility for creating customized experiences for audiences of different backgrounds.
Tile-o-Scope AR:一个增强现实桌面图像标签游戏工具包
涉及图像标签任务的众包游戏通常是数字化的,在线玩,并且有设计师设定的规则。在这项工作中,我们探索桌面图像标签游戏的潜力,结合物理元素,面对面的社区游戏玩法,以及对可定制规则的支持。我们开发了一个名为Tile-o-Scope AR的增强现实游戏工具包,并进行了两项研究。第一项研究展示了该工具包如何通过协作图像标签促进面对面的讨论,以及该工具包对其他游戏和应用程序的潜在适应性。第二项研究使用了为该工具包设计的三种不同的活动,展示了该工具包为不同背景的受众创建定制体验的灵活性。
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