Proceedings of the 30th Spring Conference on Computer Graphics

D. Gutierrez
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Abstract

Welcome to the 30th Spring Conference on Computer Graphics! This conference ("probably the oldest regular annual meeting of computer graphics in Central Europe") follows a long tradition of papers in all areas related to computer graphics, with topics ranging from rendering, to computational geometry or animation. I am excited to be the chair this year, and I'm looking forward to the presentations! As in previous years, the Central European Seminar on Computer Graphics (CESCG) is co-located with SCCG and serves the important function of encouraging young people in the field.
第30届计算机图形学春季会议论文集
欢迎参加第30届计算机图形学春季会议!这次会议(“可能是中欧最古老的计算机图形学定期年会”)沿循了与计算机图形学相关的所有领域的论文的悠久传统,主题从渲染到计算几何或动画。我很高兴能成为今年的主席,我期待着演讲!与往年一样,中欧计算机图形学研讨会(CESCG)与SCCG设在同一地点,发挥鼓励年轻人从事这一领域的重要作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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