Reconstruction of algorithms from memory snapshots of their execution

ACM '76 Pub Date : 1976-10-20 DOI:10.1145/800191.805659
F. Petry, A. Biermann
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引用次数: 3

Abstract

A system is described which utilizes a trace of memory snapshots taken during the execution of an algorithm. With such traces and a description of the environment in which the algorithm was executed, the algorithm can be reconstructed. In the first phase, decomputation of the results which appear in the snapshots is performed. Decomputation is the process which produces, for each result in the trace, the set of possible instructions which could have been its cause. The construction phase then uses static and dynamic information obtained from the trace to aid in synthesizing the algorithm. A number of experiments which have been performed with system are also described.
根据算法执行的内存快照重建算法
描述了一种利用在算法执行期间所拍摄的内存快照的跟踪的系统。有了这样的轨迹和对算法执行环境的描述,就可以重构算法。在第一阶段,执行快照中出现的结果的解算。解算是为跟踪中的每个结果产生一组可能的指令的过程,这些指令可能是导致该结果的原因。然后,构造阶段使用从跟踪中获得的静态和动态信息来帮助合成算法。文中还介绍了用该系统进行的一些实验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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