A stochastic hyper-heuristic for optimising through comparisons

Kieran R. C. Greer
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引用次数: 1

Abstract

This paper introduces a new hyper-heuristic framework for automatically searching and changing potential solutions to a particular problem. The solutions and the problem datasets are placed into a grid and then a game is played to try and optimise the total cost over the whole grid, using a randomising process. The randomisation could be compared to a simulated annealing approach, where the aim is to improve the solution space as a whole, possibly at the expense of certain better solutions. It is hoped that this will give the solution search an appropriate level of robustness to allow it to avoid local optima.
通过比较进行优化的随机超启发式算法
本文介绍了一种新的超启发式框架,用于自动搜索和更改特定问题的潜在解决方案。解决方案和问题数据集被放置到一个网格中,然后玩一个游戏来尝试优化整个网格的总成本,使用随机化过程。随机化可以与模拟退火方法进行比较,其目的是改善整个解决方案空间,可能以牺牲某些更好的解决方案为代价。希望这将使解搜索具有适当的鲁棒性,以使其避免局部最优。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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