The Case for Universal Design for Learning in Technology Enhanced Environments

S. Dinmore
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引用次数: 14

Abstract

This article examines the intersection of two drivers in the contemporary higher education environment. First, the increase in blended learning, propelled by advances in computing technology and the drive towards student-centred, active learning pedagogies influenced by social constructivism. Second, the need for university curriculum to become more inclusive as the sector continues to respond to the social justice and business aspects of the widening participation agenda. In response to this need for effectively designed blended pedagogies in technology-rich physical and online environments and the need to design for inclusion, this article argues for the adoption of the principles of Universal Design for Learning to be used in curriculum design and development. Not only is an implementation of Universal Design for Learning easier in a technology-rich learning environment, it is the ethical responsibility of universities to provide accessible curriculum as they seek to attract and retain more students through pathways and equity programs.
技术增强环境下学习的通用设计案例
本文考察了当代高等教育环境中两个驱动因素的交集。首先,在计算机技术的进步和社会建构主义影响下,以学生为中心的主动学习教学法的推动下,混合式学习的增加。其次,大学课程需要变得更具包容性,因为该部门继续响应社会正义和不断扩大的参与议程的商业方面。为了回应在技术丰富的物理和在线环境中有效设计混合教学法的需求,以及为包容性设计的需求,本文主张在课程设计和开发中采用通用学习设计原则。在一个技术丰富的学习环境中,通用学习设计的实施不仅更容易,而且大学在寻求通过途径和公平项目吸引和留住更多学生的过程中,提供可访问的课程是大学的道德责任。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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