NARCISSUS

Santiago Echeverry
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引用次数: 26

Abstract

NARCISSUS is an experimental video and series of large format prints created using the Kinect sensor and Processing 2.0. The works explore the nature of love and tension in the line. The ambiguity of perspective in 3D imagery makes it appear as if the main character in the piece is both lover and loved at the same time, reinforcing the idea of a passionate need that cannot be fulfilled. This work is inspired by a 1976 drawing of Colombian artist Luis Caballero, who died of AIDS in 1995, whose work was a painfully ecstatic, homo-erotic portrait of a generation that was just coming out of the closet. Almost 40 years later, we find ourselves in a Lipovetskian era, where narcissism appears to counterbalance the erotic angst. The actor's performance is altered due to the usage of technologies that question the traditional role of the video camera's single point of view.
那喀索斯
NARCISSUS是使用Kinect传感器和Processing 2.0制作的实验性视频和一系列大幅面印刷品。作品探讨了爱情的本质和线条中的张力。3D图像中视角的模糊性使它看起来好像作品中的主角同时是爱人和被爱的人,强化了一种无法满足的激情需求的想法。这件作品的灵感来自哥伦比亚艺术家路易斯·卡瓦列罗(Luis Caballero) 1976年的一幅画作,他于1995年死于艾滋病,他的作品是一幅痛苦的狂喜,同性恋的肖像,描绘了一个刚刚出柜的一代人。近40年后,我们发现自己处在一个利波韦茨基时代,自恋似乎抵消了情爱焦虑。由于技术的使用,演员的表演被改变了,这些技术质疑了摄像机单一视角的传统作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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