Unconventional architecture

ACM '76 Pub Date : 1976-10-20 DOI:10.1145/800191.805582
W. Wilner
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Abstract

Just as one-way streets sometimes make it inconvenient to get from here to there, the primitiveness of computer operations and the procrustean inflexibility of systems and devices can make it difficult to get from having an information-processing problem to having a computer's solution to it. Conventional architecture is a one-way street which makes it easy to solve a very limited class of problems and difficult to solve the rest. Conventional architecture reflects itself into programming languages and into the way in which we use computers. If we attack current deficiencies by changing architecture, then we can expect monumental changes to be required in software and methods of use as well. It has been suggested that computers which are simply much faster and much cheaper will relieve the difficulties. Speed and economy do nothing to relieve the primitiveness and inflexibility of computers. They merely make the cost of such agony smaller and available to more people.
非常规的建筑
正如单行道有时使从这里到那里变得不方便一样,计算机操作的原始性和系统和设备的程序化的不灵活性也使我们很难从信息处理问题到用计算机来解决它。传统的建筑是一条单行道,这使得解决非常有限的一类问题变得容易,而解决其余的问题则变得困难。传统架构反映在编程语言和我们使用计算机的方式中。如果我们通过改变架构来解决当前的缺陷,那么我们可以预期在软件和使用方法中也需要进行巨大的改变。有人建议,速度更快、价格更便宜的计算机将缓解这些困难。速度和经济并不能减轻计算机的原始性和不灵活性。它们只是让这种痛苦的代价更小,让更多的人可以享受。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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