Distributed Area of Interest Management for Large-Scale Immersive Video Conferencing

Pedram Pourashraf, F. Safaei, D. Franklin
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引用次数: 4

Abstract

Although video conferencing and its related applications have grown into a significant research area, the limited scalability of conference size is still a major problem. In this paper, a range of strategies for real-time area of interest (AOI) management in a 3D immersive video conference (IVC) are evaluated with the objective of minimising the required video transmission capacity and hence maximising the number of concurrent users. The paper shows that with judicious application of these techniques, the download capacity requirements of clients can be reduced by as much as 90% in a crowded virtual space.
大规模沉浸式视频会议的分布式兴趣区管理
虽然视频会议及其相关应用已成为一个重要的研究领域,但会议规模的可扩展性有限仍然是一个主要问题。本文对三维沉浸式视频会议(IVC)中实时感兴趣区域(AOI)管理的一系列策略进行了评估,其目标是最小化所需的视频传输容量,从而最大化并发用户数量。本文表明,通过明智地应用这些技术,在拥挤的虚拟空间中,客户机的下载容量需求可以减少多达90%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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