{"title":"EverydayFantasy – a Mobile Computing Application in Mental Healthcare","authors":"Victor Triohin, M. Leba, A. Ionică","doi":"10.23919/CISTI58278.2023.10211839","DOIUrl":null,"url":null,"abstract":"The paper proposes a game, EverydayFantasy, based on the principles of serious games, game mechanics and gamification and intended for young people with cognitive behavior issues. The game is a mobile computing application in mental healthcare, in the architecture of which is integrated the connection to a database through a server and the use of dedicated APIs such as the one for locating on the map. The game creates a fantasy environment superimposed on the real environment in which the player is motivated to move, socialize and solve different challenges, all to improve his estimated state.","PeriodicalId":121747,"journal":{"name":"2023 18th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 18th Iberian Conference on Information Systems and Technologies (CISTI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/CISTI58278.2023.10211839","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The paper proposes a game, EverydayFantasy, based on the principles of serious games, game mechanics and gamification and intended for young people with cognitive behavior issues. The game is a mobile computing application in mental healthcare, in the architecture of which is integrated the connection to a database through a server and the use of dedicated APIs such as the one for locating on the map. The game creates a fantasy environment superimposed on the real environment in which the player is motivated to move, socialize and solve different challenges, all to improve his estimated state.