{"title":"Artistic Transformation of the Motion of the Shadow Puppet Scene “Perang Kembang” into Digital Silhouette Animation","authors":"A. Kurnianto, F. Santoso","doi":"10.5220/0008764703510358","DOIUrl":null,"url":null,"abstract":": “Perang Kembang” is a battle scene between the knights against the giant in wayang performance. A knight who has soft and gentle movement is in stark contrast to the giant who has a rugged and attractive movement. The two contrasting characters can represent a very interesting and beautiful war scene, so this war scene becomes a scene awaiting by the audience, as well as a scene capable of showing the skill of the Puppeteer in the art of puppet movement. This study aims to transform the beauty of wayang movement in the “Perang Kembang” scene into digital silhouette animation. The results of the artistic identification of different movement patterns found in the wayang movement of the \"Perang Kembang\" scene became the basis for digitally exploring the silhouette animation. The problem studied is how to transform the beauty of the wayang movement in the “Perang Kembang” scene into the digital silhouette animation. This research was conducted using art-based research methods, by experimenting with the motion of digital animation based on the pattern of movement of the shadow of the “Perang Kembang” scenes. The results of motion experiments show that the artistic transformation of the \"Perang Kembang” scene can be digitally performed with two-dimensional puppet-based animation techniques.","PeriodicalId":152028,"journal":{"name":"Proceedings of the 1st International Conference on Interdisciplinary Arts and Humanities","volume":"364 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 1st International Conference on Interdisciplinary Arts and Humanities","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5220/0008764703510358","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
: “Perang Kembang” is a battle scene between the knights against the giant in wayang performance. A knight who has soft and gentle movement is in stark contrast to the giant who has a rugged and attractive movement. The two contrasting characters can represent a very interesting and beautiful war scene, so this war scene becomes a scene awaiting by the audience, as well as a scene capable of showing the skill of the Puppeteer in the art of puppet movement. This study aims to transform the beauty of wayang movement in the “Perang Kembang” scene into digital silhouette animation. The results of the artistic identification of different movement patterns found in the wayang movement of the "Perang Kembang" scene became the basis for digitally exploring the silhouette animation. The problem studied is how to transform the beauty of the wayang movement in the “Perang Kembang” scene into the digital silhouette animation. This research was conducted using art-based research methods, by experimenting with the motion of digital animation based on the pattern of movement of the shadow of the “Perang Kembang” scenes. The results of motion experiments show that the artistic transformation of the "Perang Kembang” scene can be digitally performed with two-dimensional puppet-based animation techniques.