Virtualization and Exploration of the Garudeya Historical Objects Using Immersive Devices

S. Sumpeno, Yanuar Ramadhani Achmadianto, A. Zaini, D. Purwitasari
{"title":"Virtualization and Exploration of the Garudeya Historical Objects Using Immersive Devices","authors":"S. Sumpeno, Yanuar Ramadhani Achmadianto, A. Zaini, D. Purwitasari","doi":"10.1109/CENIM48368.2019.8973295","DOIUrl":null,"url":null,"abstract":"Mpu Tantular Museum has a diverse collection of historical objects, one of which is the Garudeya gold jewelry. Garudeya jewelry is one of the artifacts of value that is the heritage of Hindu Buddhist kingdom in Indonesia. No wonder that some parts of Garudeya have been lost and damaged without repair. The replicas on display in the museum have a quality that is not comparable with the original object and the scope of exploration and interaction that can be carried out is very limited. The historical information presented in the museum is also unattractive and very monotonous causing the details of historical objects to be less in-formative. With the creation of virtual museum using immersive technology such as VR with HMD and Leap Motion Controller to represent Garudeya jewelry with a real nuance in the virtual world as a means of entertainment and unique information presentation. That fact is backed by the average respondents that are very attracted in the concept of this application by 70% and 90% of respondents have no difficulty in the exploration and presentation of User Interface. In terms of information presentation there is an increase of 33.3% of the correct answers from the respondents before and after trying the application.","PeriodicalId":106778,"journal":{"name":"2019 International Conference on Computer Engineering, Network, and Intelligent Multimedia (CENIM)","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Computer Engineering, Network, and Intelligent Multimedia (CENIM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CENIM48368.2019.8973295","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Mpu Tantular Museum has a diverse collection of historical objects, one of which is the Garudeya gold jewelry. Garudeya jewelry is one of the artifacts of value that is the heritage of Hindu Buddhist kingdom in Indonesia. No wonder that some parts of Garudeya have been lost and damaged without repair. The replicas on display in the museum have a quality that is not comparable with the original object and the scope of exploration and interaction that can be carried out is very limited. The historical information presented in the museum is also unattractive and very monotonous causing the details of historical objects to be less in-formative. With the creation of virtual museum using immersive technology such as VR with HMD and Leap Motion Controller to represent Garudeya jewelry with a real nuance in the virtual world as a means of entertainment and unique information presentation. That fact is backed by the average respondents that are very attracted in the concept of this application by 70% and 90% of respondents have no difficulty in the exploration and presentation of User Interface. In terms of information presentation there is an increase of 33.3% of the correct answers from the respondents before and after trying the application.
利用沉浸式设备对Garudeya历史对象进行虚拟化和探索
Mpu Tantular博物馆收藏了各种各样的历史物品,其中之一是Garudeya黄金首饰。Garudeya珠宝是有价值的文物之一,是印度尼西亚印度教佛教王国的遗产。难怪Garudeya的一些部分已经丢失和损坏而无法修复。博物馆展出的复制品具有与原物无法比拟的品质,可以进行的探索和互动范围非常有限。博物馆所呈现的历史信息也缺乏吸引力,非常单调,导致历史物品的细节信息较少。利用VR与HMD、Leap Motion Controller等沉浸式技术打造虚拟博物馆,在虚拟世界中以真实的细微差别代表嘉鲁迪亚珠宝,作为娱乐和独特信息呈现的手段。这一事实得到了一般受访者的支持,70%的受访者被这个应用程序的概念所吸引,90%的受访者在探索和呈现用户界面方面没有困难。在信息呈现方面,在使用该应用程序前后,受访者的正确答案增加了33.3%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信