Inclusive Games: A Multimodal Experience for Blind Players

J. F. P. Cheiran, L. Nedel, M. Pimenta
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引用次数: 11

Abstract

Electronic games have an important role in the human development so we can face the world of constantly changing technologies. Considering that the most of games is grounded in the interaction through visual elements and that the most of alternate games for blind is less attractive to non-blind people, we have developed a prototype of a 3D environment with dense sound experience and haptic feedback that would allow to blind and non-blind users orientate and move through it. Designing this environment like a game, we have employed blindfolded and non-blindfolded users to evaluate the major interaction issues in order to refine the software and make it mature to be used for the research with blind subjects.
包容性游戏:盲人玩家的多模式体验
电子游戏在人类发展中扮演着重要的角色,所以我们可以面对不断变化的技术世界。考虑到大多数游戏都是基于通过视觉元素进行互动,而大多数针对盲人的替代游戏对非盲人的吸引力较小,我们开发了一个具有密集声音体验和触觉反馈的3D环境原型,使盲人和非盲人用户能够在其中定位和移动。我们将这个环境设计成一个游戏,我们使用蒙眼和非蒙眼的用户来评估主要的交互问题,以完善软件,使其成熟,可以用于盲人受试者的研究。
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