Invariant properties in a dialog system

K. Narayana, S. Dharap
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引用次数: 12

Abstract

Dialog systems are servers for an interface; graphical interfaces are one such. They are like operating systems in the concepts they provide. From a functional point of view, they maintain the interface for the application, permit concurrent execution of programs attached to graphical objects on the interface, and provide services with which a user (or programs) can edit objects of the interface. This paper formulates the invariant properties which need to be satisfied by the various components of a dialog system. These properties involve treatment of object relationships in regard to their layout, the activation and execution of programs attached to objects, and the concurrency model supported by the dialog system. In order to keep detail to the essential, we consider a simple model of dialogs and use the Z notation for the formal design of the system.
对话系统中的不变属性
对话系统是一个界面的服务器;图形界面就是其中之一。它们提供的概念类似于操作系统。从功能的角度来看,它们维护应用程序的接口,允许连接到接口上的图形对象的程序并发执行,并提供用户(或程序)可以编辑接口对象的服务。本文给出了对话系统各组成部分需要满足的不变性。这些属性涉及对象关系的处理,包括它们的布局、附加到对象上的程序的激活和执行,以及对话系统支持的并发模型。为了保持细节的本质,我们考虑一个简单的对话模型,并使用Z符号来进行系统的正式设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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