{"title":"ARKit and ARCore in serve to augmented reality","authors":"Zainab Oufqir, A. El Abderrahmani, K. Satori","doi":"10.1109/ISCV49265.2020.9204243","DOIUrl":null,"url":null,"abstract":"Many libraries are available in the development world to create augmented reality applications, their functionality differs depending on the technology used to detect and track an object, points or features in a scene. In this article, we will discover ARKit, ARCore two open source libraries that display a virtual object in the real world. Their goal is to merge digital content and information with the real world. They can interact with the components of the device (camera and screen) to detect and track characteristics of the scene in order to insert virtual content. This study implements and concretizes the different functionalities available in augmented reality to enrich the real world with additional information.","PeriodicalId":313743,"journal":{"name":"2020 International Conference on Intelligent Systems and Computer Vision (ISCV)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"23","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Conference on Intelligent Systems and Computer Vision (ISCV)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISCV49265.2020.9204243","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 23
Abstract
Many libraries are available in the development world to create augmented reality applications, their functionality differs depending on the technology used to detect and track an object, points or features in a scene. In this article, we will discover ARKit, ARCore two open source libraries that display a virtual object in the real world. Their goal is to merge digital content and information with the real world. They can interact with the components of the device (camera and screen) to detect and track characteristics of the scene in order to insert virtual content. This study implements and concretizes the different functionalities available in augmented reality to enrich the real world with additional information.