Personality traits in plots with nondeterministic planning for interactive storytelling

Fabio A. Guilherme da Silva, B. Feijó
{"title":"Personality traits in plots with nondeterministic planning for interactive storytelling","authors":"Fabio A. Guilherme da Silva, B. Feijó","doi":"10.1109/CIG.2015.7317957","DOIUrl":null,"url":null,"abstract":"Interactive storytelling is a form of digital entertainment in which users participate in the process of composing and dramatizing a story. In this context, determining the characters' behaviour according to their individual preferences can be an interesting way of generating plausible stories where the characters act in a believable manner. Diversity of stories and opportunities for interaction are key requirements to be considered when designing such applications. This work presents concepts and a prototype for the generation and dramatization of interactive nondeterministic plots, using a model of personality traits that serves to guide the actions of the characters presented by the plan generation algorithm. Also, to improve the quality and diversity level of the stories, characters are able to evolve in terms of their personality traits as the plot unfolds, as a reflection of the events they perform or are exposed to.","PeriodicalId":244862,"journal":{"name":"2015 IEEE Conference on Computational Intelligence and Games (CIG)","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Conference on Computational Intelligence and Games (CIG)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CIG.2015.7317957","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Interactive storytelling is a form of digital entertainment in which users participate in the process of composing and dramatizing a story. In this context, determining the characters' behaviour according to their individual preferences can be an interesting way of generating plausible stories where the characters act in a believable manner. Diversity of stories and opportunities for interaction are key requirements to be considered when designing such applications. This work presents concepts and a prototype for the generation and dramatization of interactive nondeterministic plots, using a model of personality traits that serves to guide the actions of the characters presented by the plan generation algorithm. Also, to improve the quality and diversity level of the stories, characters are able to evolve in terms of their personality traits as the plot unfolds, as a reflection of the events they perform or are exposed to.
不确定互动故事情节中的人格特征
互动故事叙述是一种数字娱乐形式,用户可以参与故事的创作和戏剧化过程。在这种情况下,根据角色的个人偏好来决定角色的行为是一种有趣的方式,它可以生成可信的故事,让角色以可信的方式行事。在设计这样的应用程序时,故事的多样性和交互的机会是需要考虑的关键需求。这项工作提出了交互式不确定性情节的生成和戏剧化的概念和原型,使用人格特征模型来指导计划生成算法所呈现的角色的行动。此外,为了提高故事的质量和多样性水平,角色可以随着情节的展开而发展自己的个性特征,这反映了他们所执行或所接触的事件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信