Design and Implementation of WebRTC-Based Video Conference System in Odroid Board

Bryan Christy Purba, Muhammad Diva Pasha, Y. Bandung
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Abstract

This paper presents design of a real-time WebRTC-based video conference system implemented in Odroid embedded board. This research aims to design a low-cost video conference system but with sufficient quality for supporting distant teaching and learning activity. Evaluation of the system was conducted to measure performance of central unit (Odroid board) and video conference application when it was operated on both network with more than 3 Mbps of bandwidth capacity and less than 1 Mbps of bandwidth capacity between two places of around 1 kilometer apart. The results of the evaluation on the central unit show that the video conference application can be executed well in Odroid (50% consumption of CPU usage and 183 MB of memory usage). On the other hand, the results of the evaluation on video conferencing application show that the application can run well under bandwidth of more than 3 Mbps. On network with less than 1 Mbps of bandwidth capacity, the results show that the application can run quite well but with lower performances (higher delays and lower frame rate) with one category on PLR reached the value of 1.714%, exceeding the recommendation of ITU-T with value of 1%. The results of this research show that video conferencing application with sufficient quality of service can be implemented in Odroid.
基于webrtc的Odroid板视频会议系统的设计与实现
本文设计了一种在Odroid嵌入式板上实现的基于webtc的实时视频会议系统。本研究旨在设计一个低成本、高品质的视讯会议系统,以支援远端教与学活动。对系统进行了评估,测量了中央单元(Odroid板)和视频会议应用在两个网络上运行时的性能,两个网络之间相距约1公里,带宽容量大于3mbps,带宽容量小于1mbps。对中心单元的评估结果表明,视频会议应用程序在Odroid (CPU占用50%,内存占用183mb)下可以很好地执行。另一方面,对视频会议应用程序的评估结果表明,该应用程序可以在大于3mbps的带宽下良好地运行。结果表明,在带宽容量小于1mbps的网络上,应用程序可以很好地运行,但性能较低(延迟较高,帧率较低),其中一个类别的PLR达到1.714%,超过了ITU-T推荐值的1%。研究结果表明,在Odroid中可以实现具有足够服务质量的视频会议应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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