A software development process based on UML state machines

Eric Cariou, Léa Brunschwig, Olivier Le Goaër, F. Barbier
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引用次数: 1

Abstract

We propose a model-based software development process based on UML state machines. State machines are executable models and such models offer the advantage to capture the behavior of a system at a high-level of abstraction. Besides, the business parts of the system can be specified and weave onto the executable models, applying a good separation of concerns. While advanced standards such as fUML enable to define the complete contents of an application at the model level, it leads to too much complexity and prevents flexibility in the use of existing code. For these reasons, we propose an intermediate and pragmatic approach where a UML state machine is compiled onto Java code for our lightweight execution engine PauWare. The business parts of the application are then implemented in standard Java.
基于UML状态机的软件开发过程
提出了一种基于UML状态机的基于模型的软件开发过程。状态机是可执行的模型,这种模型提供了在高级抽象上捕获系统行为的优势。此外,可以指定系统的业务部分并将其编织到可执行模型中,从而应用良好的关注点分离。虽然像uml这样的高级标准能够在模型级别定义应用程序的完整内容,但它会导致过于复杂,并妨碍现有代码使用的灵活性。由于这些原因,我们提出了一种中间和实用的方法,其中UML状态机被编译为轻量级执行引擎PauWare的Java代码。然后用标准Java实现应用程序的业务部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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