Real-time gesture recognition using Maskable Template Model

Takahiro Watanabe, Chil-Woo Lee, A. Tsukamoto, M. Yachida
{"title":"Real-time gesture recognition using Maskable Template Model","authors":"Takahiro Watanabe, Chil-Woo Lee, A. Tsukamoto, M. Yachida","doi":"10.1109/MMCS.1996.534997","DOIUrl":null,"url":null,"abstract":"We describe a new method for real-time gesture recognition and its application. The key idea of the method is that we use multiple template models for specific feature parts of the body such as arms and estimate the pose of this part by comparing similarities of an input image to the models. To calculate the similarity for the part, we developed the Maskable Template Model (MTM) with which both masking and template matching operations are simultaneously completed. As an application of this method, we realize a real-time interactive system, Gesture Game System, which can activate the characters of a video game by gestures in real-time.","PeriodicalId":371043,"journal":{"name":"Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMCS.1996.534997","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7

Abstract

We describe a new method for real-time gesture recognition and its application. The key idea of the method is that we use multiple template models for specific feature parts of the body such as arms and estimate the pose of this part by comparing similarities of an input image to the models. To calculate the similarity for the part, we developed the Maskable Template Model (MTM) with which both masking and template matching operations are simultaneously completed. As an application of this method, we realize a real-time interactive system, Gesture Game System, which can activate the characters of a video game by gestures in real-time.
使用可屏蔽模板模型的实时手势识别
提出了一种新的实时手势识别方法及其应用。该方法的关键思想是,我们对身体的特定特征部位(如手臂)使用多个模板模型,并通过比较输入图像与模型的相似性来估计该部位的姿势。为了计算零件的相似度,我们开发了可屏蔽模板模型(MTM),该模型同时完成了屏蔽和模板匹配操作。作为该方法的一个应用,我们实现了一个实时交互系统——手势游戏系统,该系统可以通过手势实时激活电子游戏中的角色。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信