Investigating motion sickness techniques for immersive virtual environments

Roman Luks, F. Liarokapis
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引用次数: 12

Abstract

Motion sickness is one of important issues in immersive virtual environments. In some cases it may last for hours after participation in the virtual experience. Reducing the amount of motion sickness in healthcare applications is of great importance. This paper is examining how motion sickness can be reduced in immersive virtual environments. Two visual methods were designed to assess how they could help to alleviate motion sickness. The first method is the presence of a frame of reference (in form of a cockpit and a radial) and the second method is the visible path (in form of waypoints in the virtual environment). Four testing groups were formed: two for each individual method, one combining both methods and one control group. Each group consisted of 15 healthy subjects. Results show that there is a pattern in the data favouring visual path as a better method against motion sickness compared to the frame of reference.
研究沉浸式虚拟环境中的晕动病技术
晕动病是沉浸式虚拟环境中的一个重要问题。在某些情况下,在参与虚拟体验后,这种感觉可能会持续数小时。在医疗保健应用中减少晕动病的数量是非常重要的。本文研究的是如何在沉浸式虚拟环境中减少晕动病。设计了两种视觉方法来评估它们如何帮助缓解晕动病。第一种方法是存在参考框架(以座舱和径向的形式),第二种方法是可见路径(以虚拟环境中的路点的形式)。实验分为四组:两种方法一组,两种方法结合一组,另一组为对照组。每组15名健康受试者。结果表明,与参考框架相比,在数据中存在一种模式,即视觉路径是对抗晕动病的更好方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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