Ergonomic Design Development of the Visual Experience Database Headset

Bharath Shankar, Christian Sinnott, Kamran Binaee, M. Lescroart, P. MacNeilage
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引用次数: 2

Abstract

Head-mounted devices allow recording of eye movements, head movements, and scene video outside of the traditional laboratory setting. A key challenge for recording comprehensive first-person stimuli and behavior outside the lab is the form factor of the head-mounted assembly. It should be mounted stably on the head to minimize slippage and maximize accuracy of the data; it should be as unobtrusive and comfortable as possible to allow for natural behaviors and enable longer duration recordings; and it should be able to fit a diverse user population. Here, we survey preliminary design iterations of the Visual Experience Database headset, an assembly consisting of the Pupil Core eye tracker, the Intel RealSense T265 ™ (T265) tracking camera, and the FLIR Chameleon™3 (FLIR) world camera. Strengths and weaknesses of each iteration are explored and documented with the goal of informing future ergonomic design efforts for similar head-mounted systems.
视觉体验数据库耳机的人体工学设计开发
头戴式设备允许记录眼球运动、头部运动和传统实验室环境之外的场景视频。在实验室外记录全面的第一人称刺激和行为的一个关键挑战是头戴式组件的外形因素。应稳定地安装在机头上,以尽量减少打滑,最大限度地提高数据的准确性;它应该尽可能不引人注目和舒适,以允许自然行为,并允许更长时间的录音;它应该能够适应不同的用户群体。在这里,我们调查了视觉体验数据库头显的初步设计迭代,该头显由瞳孔核心眼动仪,英特尔RealSense T265™(T265)跟踪摄像头和FLIR变色龙™3 (FLIR)世界摄像头组成。每个迭代的优点和缺点都被探索和记录,目的是为类似的头戴式系统的未来人体工程学设计工作提供信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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