The research of collision detection technologies based on Vega

Wang Xiao, Liu Hujun
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Abstract

Collision detection is one of the key technologies in visual simulation system. Through analysis of the principle of collision detection technologies and study of implementation mechanism of collision detection in Vega, this paper gets the method and steps of accomplishing collision detection on platform of Vega. And the workble responsive strategy of collision was introduced. We apply it to virtual battlefield environment. Results of the experiment show that it is effective.
基于Vega的碰撞检测技术研究
碰撞检测是视觉仿真系统的关键技术之一。通过对碰撞检测技术原理的分析和Vega碰撞检测实现机制的研究,得出了在Vega平台上实现碰撞检测的方法和步骤。提出了可行的碰撞响应策略。将其应用于虚拟战场环境。实验结果表明,该方法是有效的。
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