{"title":"Managing the Development of Digital Educational Games","authors":"P. Hodgson, D. Man, J. Leung","doi":"10.1109/DIGITEL.2010.18","DOIUrl":null,"url":null,"abstract":"Based on the practical experience of developing web-based educational games in a joint universities project in Hong Kong, the authors discuss a ‘even-stage rapid game development model’ with a ‘dynamic fine tuning’ of team composition. Reflection on lessons learned from the practical experience is described","PeriodicalId":430843,"journal":{"name":"2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning","volume":"67 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-04-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DIGITEL.2010.18","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12
Abstract
Based on the practical experience of developing web-based educational games in a joint universities project in Hong Kong, the authors discuss a ‘even-stage rapid game development model’ with a ‘dynamic fine tuning’ of team composition. Reflection on lessons learned from the practical experience is described