Simulating Behavior Diversity in BioCrowds

P. Knob, S. Musse
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引用次数: 0

Abstract

Most of the techniques available nowadays for crowd simulation are focused on a specific situation, e.g. evacuation inhazardous events. Very few of them consider the cultural and personality aspects present in a society to determine the behavior of agents. Therefore, this work aims to build a framework able to deal with different cultural and personality traits as input, and translate them into a group parametrization, which is going to determine the behavior of groups and crowds in virtual environments. Also, we include in BioCrowds a comfort response for agents, in terms of density and thermal characteristics of the environment. Results indicate that the cultural/psychological mappings seem promising, since agents were able to perform as intended. Additionally, agents were able to react due to thermal and density comfort, improving their ability to react to environmental changes.
模拟生物群体中的行为多样性
目前大多数可用的人群模拟技术都集中在特定情况下,例如危险事件中的疏散。他们很少考虑社会中存在的文化和人格方面来决定代理人的行为。因此,本工作旨在建立一个框架,能够处理不同的文化和人格特征作为输入,并将其转化为群体参数化,这将决定群体和群体在虚拟环境中的行为。此外,我们在BioCrowds中还包括了环境密度和热特性方面对药剂的舒适反应。结果表明,文化/心理映射似乎很有希望,因为代理人能够按预期执行。此外,由于热和密度的舒适性,药剂能够做出反应,提高它们对环境变化的反应能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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