Immersive 3D Environment for Remote Collaboration and Training of Physical Activities

G. Kurillo, R. Bajcsy, K. Nahrstedt, O. Kreylos
{"title":"Immersive 3D Environment for Remote Collaboration and Training of Physical Activities","authors":"G. Kurillo, R. Bajcsy, K. Nahrstedt, O. Kreylos","doi":"10.1109/VR.2008.4480795","DOIUrl":null,"url":null,"abstract":"In this paper we present a framework for immersive virtual environment intended for remote collaboration and training of physical activities. Our multi-camera system performs full-body 3D reconstruction of human user(s) in real time and renders their image in the virtual space allowing remote users to interact. The paper features a short overview of the technology used for the capturing and reconstruction. Some of the applications where we have successfully demonstrated use of the system in combination with the tele-immersive virtual environment are described. Finally, we address current drawbacks with regard to data capturing and networking and provide some ideas for future work.","PeriodicalId":173744,"journal":{"name":"2008 IEEE Virtual Reality Conference","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-03-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"57","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 IEEE Virtual Reality Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2008.4480795","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 57

Abstract

In this paper we present a framework for immersive virtual environment intended for remote collaboration and training of physical activities. Our multi-camera system performs full-body 3D reconstruction of human user(s) in real time and renders their image in the virtual space allowing remote users to interact. The paper features a short overview of the technology used for the capturing and reconstruction. Some of the applications where we have successfully demonstrated use of the system in combination with the tele-immersive virtual environment are described. Finally, we address current drawbacks with regard to data capturing and networking and provide some ideas for future work.
沉浸式3D环境的远程协作和训练的体育活动
在本文中,我们提出了一个用于远程协作和体育活动训练的沉浸式虚拟环境框架。我们的多摄像头系统实时对人类用户进行全身3D重建,并在虚拟空间中渲染他们的图像,允许远程用户进行交互。本文简要介绍了用于捕获和重建的技术。描述了一些我们已经成功演示了将该系统与远程沉浸式虚拟环境结合使用的应用。最后,我们解决了当前在数据捕获和网络方面的缺陷,并为未来的工作提供了一些想法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信